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Macromedia Multimedia Showcase 6.0
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Macromedia Multimedia Showcase v6.0 WIN-MAC (XMSH60CD)(Macromedia, Inc.)(1996).iso
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pc
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demosoft
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data.5
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Usenglsh
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lang8.dll
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POST
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1233
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1996-10-03
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3KB
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140 lines
/makepattern defed /xt xdf
xt not {/yt save def} if
/PATmp{
exch
dup length 3 add dict copy
begin
currentdict /Multi known not {/Multi 1 def} if
Multi 1 ne {
/UserProc /PaintProc load def
/PaintProc {
begin
0 1 Multi 1 sub {
PaintColors 1 index get PATsc
PaintData exch get
gsave currentdict UserProc grestore
}for
end
} bdf
} if
currentdict
end
exch makepattern
}bdf
/PATsp{
dup /PaintType get 2 eq
{
exch aload length 4 eq
{5 -1 roll}
{spots exch get 0 4 getinterval aload pop
4 {4 index mul 4 1 roll} repeat 6 -2 roll pop}ifelse
[/Pattern /DeviceCMYK] setcolorspace
}if
setpattern
}bdf
/PATfill{{{eofill}fp}{{fill}fp}ifelse}bdf
/PATprestroke{}bdf
/PATstroke{stroke}bdf
xt not {yt restore} if
xt {/yt save def} if
/PATtcalc{
gsave
exch concat
matrix currentmatrix exch
2 ne {
dup 4 get exch dup 5 get exch
XStep 0 dtransform round exch round exch
XStep div exch XStep div exch
0 YStep dtransform round exch round exch
YStep div exch YStep div exch
7 -3 roll astore
} if
grestore
}bdf
/PATmp{
exch
dup
length 8 add
dict copy
begin
TilingType PATtcalc
/PATcurrentMtx xdf
currentdict /Multi known not {/Multi 1 def} if
/FontType 3 def
/Encoding 256 array def
3 string 0 1 255
{Encoding exch dup 3 index cvs cvn put} for pop
/FontMatrix matrix def
/FontBBox BBox def
/BuildChar {
mark 3 1 roll
exch begin
Multi 1 ne {PaintData exch get}{pop}ifelse
PaintType 2 eq Multi 1 ne or
{XStep 0 FontBBox aload pop setcachedevice}
{XStep 0 setcharwidth}ifelse
currentdict
/PaintProc load
end
gsave exec grestore
cleartomark
}bdf
currentdict
end
/foo exch
definefont
}bdf
/PATsp{
/PATcurrent xdf
PATcurrent /PaintType get 2 eq
{/PATcolor xdf}if
}bdf
/PATpcalc{
PATcurrent begin
gsave
PATcurrentMtx setmatrix
BBox aload pop pop pop translate
pathbbox
grestore
YStep div ceiling 4 1 roll
XStep div ceiling 4 1 roll
YStep div floor 4 1 roll
XStep div floor 4 1 roll
2 index sub cvi abs
exch 3 index sub cvi abs exch
4 2 roll
YStep mul exch XStep mul exch
end
}bdf
/PATfill{
{{eoclip}fp}{{clip}fp}ifelse
PATpcalc
newpath
PATcurrent dup begin
setfont
PATcurrentMtx setmatrix
PaintType 2 eq {PATcolor vc} if
3 index string
0 1 Multi 1 sub {
3 index 3 index moveto
Multi 1 ne {dup PaintColors exch get vc} if
0 1 7 index 1 sub {
2 index
exch
2 index put
} for
pop
3 index
{
currentpoint
2 index show
YStep add moveto
}repeat
}for
5 {pop} repeat
end
}bdf
/PATprestroke{{strokepath}fp}bdf
/PATstroke{false PATfill}bdf
xt {yt restore} if